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Revision as of 15:11, 21 August 2006
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(Wiki Resources - Added a link to FAQ)
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-The C++/Tree mapping is an XML Schema to C++ mapping that represents the information stored XML instance documents as a statically-typed, tree-like data structure.+The C++/Tree mapping is an in-memory XML Schema to C++ mapping that represents the information stored in XML instance documents as a statically-typed, tree-like object model.
== Wiki Resources == == Wiki Resources ==
-* [[Tree/FAQ|C++/Tree Mapping Frequently Asked Questions]]+* [[Tree/FAQ|C++/Tree Mapping FAQ]]
 +* [[Tree/Customization guide|C++/Tree Mapping Customization Guide]]
 +* [[XSD/Schema compilation checklist|Schema compilation checklist]]
 +* [[Xerces tips|Xerces-C++ tips]]
 +* [[Binary serialization|Binary serialization]]
== Official Resources == == Official Resources ==
-* [http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/quick-guide/ C++/Tree Mapping Quick Guide]+* [http://www.codesynthesis.com/products/xsd/c++/tree/ C++/Tree Mapping Overview]
 +* [http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/guide/ C++/Tree Mapping Getting Started Guide]
* [http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/ C++/Tree Mapping User Manual] * [http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/ C++/Tree Mapping User Manual]
-* [http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/faq/ C++/Tree Mapping FAQ]+ 
 +== Community Resources ==
 +* [http://www.artima.com/cppsource/xml_data_binding.html Article in the C++ Source journal introducing XML Data Binding in C++]
 +* [http://www.xs4all.nl/~jnw/codesynthesis/xmlnamespace/index.html Various ways to handle pervasive content using the xml:base attribute as an example, by Jeroen N. Witmond]
 +* [http://www.kdedevelopers.org/node/2223 Handling configuration files with XSD and C++/Tree, by Jos van den Oever]

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The C++/Tree mapping is an in-memory XML Schema to C++ mapping that represents the information stored in XML instance documents as a statically-typed, tree-like object model.

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