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  1. Using ODB with Microsoft Visual Studio (2418 bytes)
    1: ...the project is built, VS IDE checks if the output files do not exist or out-of-date compared to the heade...
    9: ...pile" menu action. This will result in the output files (for example, hello-odb.hxx, hello-odb.ixx, and h...
    10: # Add the output files (for example, hello-odb.hxx, hello-odb.ixx, and h...
  2. Using XSDE with iOS and XCode 4 (5235 bytes)
    5: ...he XCode project is created to compile the source files and build the libxsde.a library.
    42: ...ject Navigator delete the libxsde.h and libxsde.m files from the project.
    44: ...roject while holding the Ctrl key and select "Add files to libxsde" menu item.
    46: ...d Click "Add". Now you should see multiple source files (.cxx and .c) listed in the "src" group.
    64: ...tart from scratch (step 1 above) since the set of files that is added to the XCode project may vary from ...
  3. Using ODB on Mobile and Embedded Systems (18157 bytes)
    40: ...g., from Debian/Ubuntu) then the <code>.la</code> files are most likely intact and you can skip this step...
    42: To verify that the <code>.la</code> files are correct, search for <code>libstdc++.la</code>...

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